Läptopi idee pärineb aastast 1968
Kas teate, et läptopi idee pärineb juba aastast 1968, ajast, mil arvutid kaalusid ligi 50 kg?
Tollal mõlgutas noor arvutiteadlane Alan Kay mõtteid kerge, sülearvuti taolise personaalarvuti (nn Dynabook’i) loomisest lastele.
Paar aastat hiljem asutati Xerox Palo Alto Research Center (PARC), kus töötades Kay lõi Xerox Alto prototüübi, kaasaegsele lauaarvutile pisut sarnaneva masina, mida ta nimetas "vahepealseks Dynabook’iks", mis oli esimene graafilise desktopi idee ja kasutajaliidesega arvuti. (Link: COMPUTER HISTORY MUSEUM)
1977 aastal kirjutas Alan Kay oma Dynabook'i visioonist:
"What would happen in a world in which everyone had a Dynabook? If such a machine were designed in a way that any owner could mold and channel its power to his own needs, then a new kind of medium would have been created: a metamedium, whose content would be a wide range of already-existing and not-yet-invented media.
An architect might wish to simulate three-dimensional space in order to peruse and edit his current designs, which could be conveniently stored and cross-referenced.
A doctor could have on file all of his patients, his business records, a drug reaction system, and so on, all of which could travel with him wherever he went.
A composer could hear his composition while it was in progress, particularly if it were more complex than he was able to play. He could also bypass the incredibly tedious chore of redoing the score and producing the parts by hand.
Learning to play music could be aided by being able to capture and hear one's own attempts and compare them against expert renditions. The ability to express music in visual terms which could be filed and played means that the acts of composition and self-evaluation could be learned without having to wait for technical skill in playing.
Home records, accounts, budgets, recipes, reminders, and so forth, could be easily captured and manipulated. Those in business could have an active briefcase which travelled with them, containing a working simulation of their company, the last several weeks of correspondence in a structured cross-indexed form-a way to instantly calculate profiles for their futures and help make decisions.
For educators, the Dynabook could be a new world limited only by their imagination and ingenuity. They could use it to show complex historical inter-relationships in ways not possible with static linear books. Mathematics could become a living language in which children could cause exciting things to happen. Laboratory experiments and simulations too expensive or difficult to prepare could easily be demonstrated." (Link: PERSONAL DYNAMIC MEDIA).
Tollal mõlgutas noor arvutiteadlane Alan Kay mõtteid kerge, sülearvuti taolise personaalarvuti (nn Dynabook’i) loomisest lastele.
Paar aastat hiljem asutati Xerox Palo Alto Research Center (PARC), kus töötades Kay lõi Xerox Alto prototüübi, kaasaegsele lauaarvutile pisut sarnaneva masina, mida ta nimetas "vahepealseks Dynabook’iks", mis oli esimene graafilise desktopi idee ja kasutajaliidesega arvuti. (Link: COMPUTER HISTORY MUSEUM)
1977 aastal kirjutas Alan Kay oma Dynabook'i visioonist:
"What would happen in a world in which everyone had a Dynabook? If such a machine were designed in a way that any owner could mold and channel its power to his own needs, then a new kind of medium would have been created: a metamedium, whose content would be a wide range of already-existing and not-yet-invented media.
An architect might wish to simulate three-dimensional space in order to peruse and edit his current designs, which could be conveniently stored and cross-referenced.
A doctor could have on file all of his patients, his business records, a drug reaction system, and so on, all of which could travel with him wherever he went.
A composer could hear his composition while it was in progress, particularly if it were more complex than he was able to play. He could also bypass the incredibly tedious chore of redoing the score and producing the parts by hand.
Learning to play music could be aided by being able to capture and hear one's own attempts and compare them against expert renditions. The ability to express music in visual terms which could be filed and played means that the acts of composition and self-evaluation could be learned without having to wait for technical skill in playing.
Home records, accounts, budgets, recipes, reminders, and so forth, could be easily captured and manipulated. Those in business could have an active briefcase which travelled with them, containing a working simulation of their company, the last several weeks of correspondence in a structured cross-indexed form-a way to instantly calculate profiles for their futures and help make decisions.
For educators, the Dynabook could be a new world limited only by their imagination and ingenuity. They could use it to show complex historical inter-relationships in ways not possible with static linear books. Mathematics could become a living language in which children could cause exciting things to happen. Laboratory experiments and simulations too expensive or difficult to prepare could easily be demonstrated." (Link: PERSONAL DYNAMIC MEDIA).
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